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denizen-scripts/scripts/furniture/furniture_config.dsc
2025-11-29 22:53:32 +02:00

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furniture_config:
debug: false
type: data
# Furniture using note block states
noteblock:
# note_block, custom_model_data = 1 when held
1:
represents: Locker (East)
is: piano,1,false
2:
represents: Locker (South)
is: piano,2,false
3:
represents: Locker (West)
is: piano,3,false
4:
represents: Locker (North)
is: piano,4,false
# Furniture using custom_block.dsc library
custom_block:
# iron_horse_armor, custom_model_data = 1 when held
iron_horse_armor,1:
represents: School Chair
collision: skeleton_skull
iron_horse_armor,2:
represents: TV
collision: barrier
iron_horse_armor,3:
represents: Book (open)
collision: warped_trapdoor
iron_horse_armor,4:
represents: Book
collision: warped_trapdoor
iron_horse_armor,5:
represents: Book Stack
collision: skeleton_skull
iron_horse_armor,6:
represents: Desk Lamp
collision: red_sandstone_wall
iron_horse_armor,7:
represents: Clipboard
collision: warped_trapdoor
# List of collision blocks - disables interaction without perms
collision_blocks:
#- skeleton_skull
#- red_sandstone_Wall
- warped_trapdoor