19 lines
753 B
Plaintext
19 lines
753 B
Plaintext
intro_world:
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debug: false
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type: world
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events:
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after player joins:
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- define intro <player.flag[intro].if_null[null]>
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- if <[intro]> != done:
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- adjust <player> hide_from_players
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- adjust <player> remove_effects
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- run textbox_flush def.player:<player>
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- if <[intro]> == null:
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- teleport <player> <location[313.5,3,258.5,0,270,world]>
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- flag <player> intro:progress
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- adjust <player> show_book:intro_book
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on player teleports bukkit_priority:lowest:
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- if <player.flag[intro].if_null[null]> == progress:
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- determine cancelled passively
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- narrate "<&c>You may not teleport at this time."
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