no_duping_custom_items: debug: false type: world events: on player clicks item in inventory: - if : - stop - if != creative: - stop - if && : - stop - if || : - determine cancelled passively - adjust item_on_cursor:air - inventory update on player drags in inventory: - if : - stop - if != creative: - stop - if && : - stop - if || : - determine cancelled passively - adjust item_on_cursor:air - inventory update