dialogue_npc_ryuko_assign: debug: false type: assignment actions: on assignment: - trigger name:click state:true interact scripts: - dialogue_npc_ryuko dialogue_npc_ryuko: debug: false type: interact steps: 1: click trigger: script: - if != null: - stop - engage player - ~run textbox_write def.player: def.queue: "def.line3s:* Hey, what's up?!" - ~run textbox_write def.player: def.queue: "def.line3s:* I hang out here a lot.$$nlI love to stay fit, be athletic." - ~run textbox_write def.player: def.queue: "def.line3s:* Kicking balls is great!$$nl $$nl* uh.." - ~run textbox_write def.player: def.queue: "def.line3s:* Anyway, the Academy sorta ran out of$$nlof tennis rackets." - ~run textbox_write def.player: def.queue: "def.line3s:* Something about them being broken$$nland rusty, apparently." - ~run textbox_write def.player: def.queue: "def.line3s:* If you ask me, that's a bunch of crap!$$nlI think <&4><&l>the dean<&0><&l> is just no fun." - ~run textbox_write def.player: def.queue: "def.line3s:* I think they don't want us playing.$$nlIt wouldn't be the first time." - ~run textbox_write def.player: def.queue: "def.line3s:* I also haven't seen anyone play any$$nlbasketball recently, so I'm not sure$$nlwhat that's about." - ~run textbox_write def.player: def.queue: "def.line3s:* They should resolve this as soon as$$nlpossible before the students start a$$nlrebellion." - wait 1s - disengage player - ratelimit 10t