animations_command_animationmode: debug: false type: command name: animationmode description: Animate your hands in a certain direction. usage: /animationmode aliases: - am permission: animations.command.animationmode tab completions: 1: script: - if != player: - narrate "<&c>Please run this command as a player." - stop - if != air: - narrate "<&c>You must run this command with an empty hand." - stop - define arrow - adjust def:arrow custom_model_data:1 - adjust def:arrow display:<&f> - flag <[arrow]> animations:true - if !]>: - narrate "<&c>Your inventory is too full. You must have one empty slot in your inventory!" - stop - define bow - adjust def:bow "display:<&f>Hold right-click to Animate" - adjust def:bow custom_model_data:1 - flag <[bow]> animations:true - inventory set slot:hand origin:<[bow]> - give <[arrow]> - narrate format:formats_prefix "Hold right-click to animate your hands!" animations_command_raisehand: debug: false type: command name: raisehand description: Animate your hand so it looks like you're raising it. usage: /raisehand aliases: - rh permission: animations.command.raisehand tab completions: 1: script: - if != player: - narrate "<&c>Please run this command as a player." - stop - if != air: - narrate "<&c>You must run this command with an empty hand." - stop - define trident - adjust def:trident custom_model_data:1 - adjust def:trident "display:<&f>Hold right-click to Raise Hand" - flag <[trident]> animations:true - inventory set slot:hand origin:<[trident]> - narrate format:formats_prefix "Hold right-click to raise your hand!" animations_command_handshake: debug: false type: command name: handshake description: Animate your hand so it looks like you're handshaking. usage: /handshake permission: animations.command.handshake tab completions: 1: script: - if != player: - narrate "<&c>Please run this command as a player." - stop - if != air: - narrate "<&c>You must run this command with an empty hand." - stop - define shield - adjust def:shield custom_model_data:1 - adjust def:shield "display:<&f>Hold right-click to Handshake" - flag <[shield]> animations:true - inventory set slot:hand origin:<[shield]> - narrate format:formats_prefix "Hold right-click to handshake!"