Various bugfixes in ball.dsc lib and in storyboard_npc_tasks.dsc

This commit is contained in:
Rares Bozga
2025-12-27 13:51:48 +02:00
parent cc904c7137
commit eef232d8c7
5 changed files with 13 additions and 12 deletions

View File

@@ -247,6 +247,7 @@ storyboard_npc_internal_auto_display_entities:
type: world
events:
after player joins bukkit_priority:high:
- wait 1t
- foreach <server.online_players.exclude[<player>]> as:target:
- define registry registry_<[target].uuid>
- define npcs <server.npcs[<[registry]>].if_null[<list[]>]>