Various bugfixes in ball.dsc lib and in storyboard_npc_tasks.dsc

This commit is contained in:
Rares Bozga
2025-12-27 13:51:48 +02:00
parent cc904c7137
commit eef232d8c7
5 changed files with 13 additions and 12 deletions

View File

@@ -20,10 +20,10 @@ compatibility_check_world:
type: world
events:
after player joins:
- if !<proc[settings_get].context[<player>|general_ignore_version_compatibility_check]>:
- if <proc[settings_get].context[<player>|general_ignore_version_compatibility_check]>:
- stop
- define player_version <player.viaversion_version.split[-].get[1].split[.].limit[3].get[1|2].separated_by[.]>
- define server_version <server.version.split[(].get[2].split[:].get[2].split[)].get[1].trim.split[.].limit[3].get[1|2].separated_by[.]>
- define player_version <player.viaversion_version.split[-].get[1]>
- define server_version <server.version.split[(].get[2].split[:].get[2].split[)].get[1].trim>
- if <proc[compatibility_check_compare_versions].context[<[player_version]>|<[server_version]>]> == -1:
- wait 5s
- if !<player.is_online>: