Removed problems from old Denizen code
This commit is contained in:
@@ -217,7 +217,7 @@ storyboard_npc_internal_auto_memory_management:
|
||||
after player joins:
|
||||
- define npcs <player.flag[storyboard_state].get[npcs].if_null[<map[]>]>
|
||||
- foreach <[npcs]> key:name as:data:
|
||||
- if <[data].get[allocated]> == reallocate:
|
||||
- if <[data].get[allocated].if_null[null]> == reallocate:
|
||||
- define name <[data].get[name]>
|
||||
- define type <[data].get[type]>
|
||||
- define at <[data].get[at]>
|
||||
|
||||
Reference in New Issue
Block a user