Removed problems from old Denizen code

This commit is contained in:
Rares Bozga
2025-12-10 22:36:00 +02:00
parent ee1528fe87
commit a77544467d
28 changed files with 92 additions and 81 deletions

View File

@@ -115,11 +115,11 @@ phones_world_gui:
- run phones_gui_music def.player:<player> def.page:0 def.ringtone:false
- else if <[title]> == <&1>邒:
- if <context.item.material.name> == ender_pearl:
- define page <player.flag[phones_gui_page].sub_int[1]>
- define page <player.flag[phones_gui_page].sub[1]>
- flag <player> phones_gui_page:<[page]>
- run phones_gui_texts def.player:<player> def.page:<[page]>
- else if <context.item.material.name> == ender_eye:
- define page <player.flag[phones_gui_page].add_int[1]>
- define page <player.flag[phones_gui_page].add[1]>
- flag <player> phones_gui_page:<[page]>
- run phones_gui_texts def.player:<player> def.page:<[page]>
- else if <context.slot> == 50:
@@ -130,11 +130,11 @@ phones_world_gui:
# Music
- else if <[title]> == <&2>邒:
- if <context.item.material.name> == ender_pearl:
- define page <player.flag[phones_gui_page].sub_int[1]>
- define page <player.flag[phones_gui_page].sub[1]>
- flag <player> phones_gui_page:<[page]>
- run phones_gui_music def.player:<player> def.page:<[page]> def.ringtone:false
- else if <context.item.material.name> == ender_eye:
- define page <player.flag[phones_gui_page].add_int[1]>
- define page <player.flag[phones_gui_page].add[1]>
- flag <player> phones_gui_page:<[page]>
- run phones_gui_music def.player:<player> def.page:<[page]> def.ringtone:false
- else if <context.slot> == 50:
@@ -158,11 +158,11 @@ phones_world_gui:
# Ringtone Select
- else if <[title]> == <&4>邒:
- if <context.item.material.name> == ender_pearl:
- define page <player.flag[phones_gui_page].sub_int[1]>
- define page <player.flag[phones_gui_page].sub[1]>
- flag <player> phones_gui_page:<[page]>
- run phones_gui_music def.player:<player> def.page:<[page]> def.ringtone:true
- else if <context.item.material.name> == ender_eye:
- define page <player.flag[phones_gui_page].add_int[1]>
- define page <player.flag[phones_gui_page].add[1]>
- flag <player> phones_gui_page:<[page]>
- run phones_gui_music def.player:<player> def.page:<[page]> def.ringtone:true
- else if <context.slot> == 50:
@@ -174,11 +174,11 @@ phones_world_gui:
# Blocked
- else if <[title]> == <&5>邒:
- if <context.item.material.name> == ender_pearl:
- define page <player.flag[phones_gui_page].sub_int[1]>
- define page <player.flag[phones_gui_page].sub[1]>
- flag <player> phones_gui_page:<[page]>
- run phones_gui_settings_blocked def.player:<player> def.page:<[page]>
- else if <context.item.material.name> == ender_eye:
- define page <player.flag[phones_gui_page].add_int[1]>
- define page <player.flag[phones_gui_page].add[1]>
- flag <player> phones_gui_page:<[page]>
- run phones_gui_settings_blocked def.player:<player> def.page:<[page]>
- else if <context.slot> == 50: