Removed problems from old Denizen code
This commit is contained in:
@@ -30,7 +30,7 @@ guns_world_gun:
|
||||
- playeffect effect:redstone at:<player.location.above[1].points_between[<[location]>].distance[0.1]> special_data:0.5|white visibility:16 quantity:6 offset:0,0,0
|
||||
- stop
|
||||
- playeffect effect:redstone at:<player.location.above[1].points_between[<[target].location.above[1]>].distance[0.1]> special_data:0.5|white visibility:16 quantity:6 offset:0,0,0
|
||||
- if <[target].entity_type> != player:
|
||||
- if <[target].type> != player:
|
||||
- stop
|
||||
- if <[target].has_flag[guns_frozen]>:
|
||||
- stop
|
||||
@@ -51,7 +51,7 @@ guns_world_taser:
|
||||
- define target <player.precise_target[7]||null>
|
||||
- if <[target]> == null:
|
||||
- stop
|
||||
- if <[target].entity_type> != player:
|
||||
- if <[target].type> != player:
|
||||
- stop
|
||||
- if <[target].has_flag[guns_frozen]>:
|
||||
- stop
|
||||
|
||||
Reference in New Issue
Block a user