Removed problems from old Denizen code

This commit is contained in:
Rares Bozga
2025-12-10 22:36:00 +02:00
parent ee1528fe87
commit a77544467d
28 changed files with 92 additions and 81 deletions

View File

@@ -30,7 +30,7 @@ guns_world_gun:
- playeffect effect:redstone at:<player.location.above[1].points_between[<[location]>].distance[0.1]> special_data:0.5|white visibility:16 quantity:6 offset:0,0,0
- stop
- playeffect effect:redstone at:<player.location.above[1].points_between[<[target].location.above[1]>].distance[0.1]> special_data:0.5|white visibility:16 quantity:6 offset:0,0,0
- if <[target].entity_type> != player:
- if <[target].type> != player:
- stop
- if <[target].has_flag[guns_frozen]>:
- stop
@@ -51,7 +51,7 @@ guns_world_taser:
- define target <player.precise_target[7]||null>
- if <[target]> == null:
- stop
- if <[target].entity_type> != player:
- if <[target].type> != player:
- stop
- if <[target].has_flag[guns_frozen]>:
- stop