Fix syntax errors and bugs on 1.21.10
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@@ -245,11 +245,11 @@ storyboard_npc_internal_auto_display_entities:
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debug: false
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type: world
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events:
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on player joins bukkit_priority:high:
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after player joins bukkit_priority:high:
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- foreach <server.online_players.exclude[<player>]> as:target:
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- define registry registry_<[target].uuid>
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- define npcs <server.npcs[<[registry]>].if_null[<list[]>]>
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- foreach <[npcs]> as:npc:
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- adjust <player> hide_entity:<[npc]>
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- foreach <[npc].hologram_npcs.if_null[<list[]>]> as:hologram:
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- adjust <player> hide_entity:<[hologram]>
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- adjust <player> hide_entity:<[hologram]>
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