Initial commit

This commit is contained in:
Rares Bozga
2025-11-29 22:53:32 +02:00
parent e9fa13dbd3
commit 461e95114c
157 changed files with 7597 additions and 1 deletions

View File

@@ -0,0 +1,47 @@
dialogue_npc_kobayashi_assign:
debug: false
type: assignment
actions:
on assignment:
- trigger name:click state:true
interact scripts:
- dialogue_npc_kobayashi
dialogue_npc_kobayashi:
debug: false
type: interact
steps:
1:
click trigger:
script:
- if <player.flag[textbox_state].if_null[null]> != null:
- stop
- engage player
- ~run textbox_write def.player:<player> def.queue:<queue> "def.line3s:Heya, sorry luv."
- ~run textbox_write def.player:<player> def.queue:<queue> "def.line3s:We're currently under renovations, luv."
- definemap choices:
left:
text: Why?
right:
text: Unfortunate
- ~run textbox_choice def.player:<player> def.queue:<queue> def.choices:<[choices]> save:result
- define choice <entry[result].created_queue.determination.get[1]>
- if <[choice]> == left:
- ~run textbox_write def.player:<player> def.queue:<queue> "def.line3s:What?$$nlWhy?"
- ~run textbox_write def.player:<player> def.queue:<queue> "def.line3s:Well, look, I can't tell you that, luv.$$nl It's against Hospital Policy."
- definemap choices:
left:
text: Sorry
right:
text: Don't care
- ~run textbox_choice def.player:<player> def.queue:<queue> def.choices:<[choices]> save:result
- define choice <entry[result].created_queue.determination.get[1]>
- if <[choice]> == left:
- ~run textbox_write def.player:<player> def.queue:<queue> "def.line3s:No worries, luv!"
- else:
- ~run textbox_write def.player:<player> def.queue:<queue> "def.line3s:What?$$nlYou don't care?"
- ~run textbox_write def.player:<player> def.queue:<queue> "def.line3s:I'm afraid I can't treat that, luv."
- else:
- ~run textbox_write def.player:<player> def.queue:<queue> "def.line3s:Indeed, luv."
- wait 1s
- disengage player

View File

@@ -0,0 +1,25 @@
dialogue_npc_patchouli_assign:
debug: false
type: assignment
actions:
on assignment:
- trigger name:click state:true
interact scripts:
- dialogue_npc_patchouli
dialogue_npc_patchouli:
debug: false
type: interact
steps:
1:
click trigger:
script:
- if <player.flag[textbox_state].if_null[null]> != null:
- stop
- engage player
- ~run textbox_write def.player:<player> def.queue:<queue> "def.line3s:. . ."
- ~run textbox_write def.player:<player> def.queue:<queue> "def.line3s:. . ."
- ~run textbox_write def.player:<player> def.queue:<queue> "def.line3s:She is fast asleep."
- wait 1s
- disengage player
- ratelimit <player> 10t

View File

@@ -0,0 +1,31 @@
dialogue_npc_ryuko_assign:
debug: false
type: assignment
actions:
on assignment:
- trigger name:click state:true
interact scripts:
- dialogue_npc_ryuko
dialogue_npc_ryuko:
debug: false
type: interact
steps:
1:
click trigger:
script:
- if <player.flag[textbox_state].if_null[null]> != null:
- stop
- engage player
- ~run textbox_write def.player:<player> def.queue:<queue> "def.line3s:* Hey, what's up?!"
- ~run textbox_write def.player:<player> def.queue:<queue> "def.line3s:* I hang out here a lot.$$nlI love to stay fit, be athletic."
- ~run textbox_write def.player:<player> def.queue:<queue> "def.line3s:* Kicking balls is great!$$nl $$nl* uh.."
- ~run textbox_write def.player:<player> def.queue:<queue> "def.line3s:* Anyway, the Academy sorta ran out of$$nlof tennis rackets."
- ~run textbox_write def.player:<player> def.queue:<queue> "def.line3s:* Something about them being broken$$nland rusty, apparently."
- ~run textbox_write def.player:<player> def.queue:<queue> "def.line3s:* If you ask me, that's a bunch of crap!$$nlI think <&4><&l>the dean<&0><&l> is just no fun."
- ~run textbox_write def.player:<player> def.queue:<queue> "def.line3s:* I think they don't want us playing.$$nlIt wouldn't be the first time."
- ~run textbox_write def.player:<player> def.queue:<queue> "def.line3s:* I also haven't seen anyone play any$$nlbasketball recently, so I'm not sure$$nlwhat that's about."
- ~run textbox_write def.player:<player> def.queue:<queue> "def.line3s:* They should resolve this as soon as$$nlpossible before the students start a$$nlrebellion."
- wait 1s
- disengage player
- ratelimit <player> 10t