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11
scripts/chat/chat_world.dsc
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11
scripts/chat/chat_world.dsc
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chat_world:
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debug: false
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type: world
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events:
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on player chats:
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- determine cancelled passively
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- define channel <player.flag[chat_channel].if_null[ic]>
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- if <[channel]> == ic:
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- run chat_channel_ic def.player:<player> def.message:<context.message.parse_color.escaped.replace[&].with[&\]>
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- else if <[channel]> == ooc:
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- run chat_channel_ooc def.player:<player> def.message:<context.message.escaped.replace[&].with[&\]>
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